Message boards :
Number crunching :
Noise bombs
Message board moderation
Author | Message |
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betreger Send message Joined: 29 Jun 99 Posts: 11362 Credit: 29,581,041 RAC: 66 |
The project currently does not use data from noise bombs AFAIK. These things are rejected in a few seconds by a host. They waste bandwidth and put an extra load on the servers. I think the project could easily do some sort of a preliminary filtering of the data prior to sending it and get more useful work done. Any thoughts? |
Ian&Steve C. Send message Joined: 28 Sep 99 Posts: 4267 Credit: 1,282,604,591 RAC: 6,640 |
they are not "rejected". they stop processing after finding 30 signals and then it just stops and doesn't process the rest of the file. we are the preliminary filter. Seti@Home classic workunits: 29,492 CPU time: 134,419 hours |
Keith Myers Send message Joined: 29 Apr 01 Posts: 13164 Credit: 1,160,866,277 RAC: 1,873 |
The project currently does not use data from noise bombs AFAIK. I don't know how you would do that other than running their own crunching host and sorting out the early and late overflows(noise-bombs). Seti@Home classic workunits:20,676 CPU time:74,226 hours A proud member of the OFA (Old Farts Association) |
juan BFP Send message Joined: 16 Mar 07 Posts: 9786 Credit: 572,710,851 RAC: 3,799 |
they are not "rejected". they stop processing after finding 30 signals and then it just stops and doesn't process the rest of the file. And IIRC there is no hay to know is a noise bomb before the Wu is processed. |
betreger Send message Joined: 29 Jun 99 Posts: 11362 Credit: 29,581,041 RAC: 66 |
My argument is a short filtering on the server side could be done and improve throughput. |
W-K 666 Send message Joined: 18 May 99 Posts: 19102 Credit: 40,757,560 RAC: 67 |
Work out max number of workunits/hour and time to detect majority of time bombs to calculate how much hardware is needed. My back of envelope figure is ~100 top of range GPU's |
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