What will happen to the Cached WU's after Classic shuts down?

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Message 61777 - Posted: 7 Jan 2005, 19:40:22 UTC

As the title asks, if I have SETI Driver hold onto a batch of WU's, will I have until a certain time to get them back, or is the "shutdown/turn-off" strictly the outgoing WUs?

Or do they even know what and how they'll do what they'll do?
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Message 61792 - Posted: 7 Jan 2005, 20:11:18 UTC

Its probably at LEAST a month or two before the Classic End-Of-Life shutdown. Plenty of time to go ahead and convert everything over to S@H/BOINC if you go ahead and start now. If you wish to remain on classic until its end, I would definitely start reducing your seti-driver cache after things come back up on Monday (hopefully) after their power outage. I suspect that they will stop splitting/issuing new work units for classic a week or two before its official end, but I have no information either way on how they will actually handle it.
https://youtu.be/iY57ErBkFFE

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Message 61795 - Posted: 7 Jan 2005, 20:16:07 UTC - in response to Message 61792.  

> Its probably at LEAST a month or two before the Classic End-Of-Life shutdown.
> Plenty of time to go ahead and convert everything over to S@H/BOINC if you go
> ahead and start now. If you wish to remain on classic until its end, I would
> definitely start reducing your seti-driver cache after things come back up on
> Monday (hopefully) after their power outage. I suspect that they will stop
> splitting/issuing new work units for classic a week or two before its official
> end, but I have no information either way on how they will actually handle it.
>

Then on a related note...

I have a Classic account, which isn't this one. I'm setting the domain I had the accounts email under, to regain access to email, to in turn change the settings. How long after they stop sending data out, or taking it back in, will I have to convert the old account to S@H/BOINC? I'm really less concerned about my unit count, than I am the account itself.




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Message 61811 - Posted: 7 Jan 2005, 20:37:51 UTC - in response to Message 61795.  
Last modified: 7 Jan 2005, 20:41:23 UTC

> Then on a related note...
>
> I have a Classic account, which isn't this one. I'm setting the domain I had
> the accounts email under, to regain access to email, to in turn change the
> settings. How long after they stop sending data out, or taking it back in,
> will I have to convert the old account to S@H/BOINC? I'm really less
> concerned about my unit count, than I am the account itself.
>


Hmm...

The S@H-Classic account/team database was migrated over to S@H/BOINC on May 14th, 2004. If you still have access to the e-mail address you had configured on classic on that day, you can go ahead and activate your account on S@H/BOINC now. Making changes to the information on Classic now will not affect the S@H/BOINC configuration. You need current access to that old email address. Activating your S@H/BOINC account now will not change your S@H/Classic configuration in any way... So, you can activate now, and move your computers over to BOINC at a later time, as convienent for you. It is rumored that there will be another transfer of information from classic to boinc s@h after classic is shut down. However, this may just be work unit totals, and not include e-mail addresses. I don't know any details of it.

On another note, please be aware that your S@H Classic work unit total, and total hours of CPU time used are transfered over as seperate entries on your S@H/BOINC account page, and do not influence your BOINC credit in any way.



I do not know how long after S@H-Classic goes dark that you have to activate your old S@H-Classic account on S@H/BOINC. I don't know if there IS a deadline to do so, and I don't know if there ISN'T. Safest thing to do would be to activate your S@H-Classic account on S@H/BOINC as soon as you regain access to the old e-mail address.
https://youtu.be/iY57ErBkFFE

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Message 61913 - Posted: 8 Jan 2005, 0:11:34 UTC - in response to Message 61811.  

I did all that yesterday and it was taken in May for sure, as a bunch of my units didn't come over yet. It's too bad they can't count them somehow, but it's also good for us that got into the whole Seti game later than others. I got in early on this one I suppose.
<img src="http://www.setisynergy.com/images/stats/197876sah.png"></img>
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Message 62249 - Posted: 8 Jan 2005, 18:05:25 UTC - in response to Message 61913.  

> I did all that yesterday and it was taken in May for sure, as a bunch of my
> units didn't come over yet. It's too bad they can't count them somehow, but
> it's also good for us that got into the whole Seti game later than others. I
> got in early on this one I suppose.
>
Your old Classic credits WILL be updated as a line on your "my account" page stats. Rom Walton, one of the major programmers, said another snapshot will be done AFTER Classic is shut down and the stats are compiled.
The way credits were computed in Classic and in Boinc are TOTALLY different. In Classic you return one unit you got one credit, in Boinc it depends on how fast your computer crunches the unit as to the amount of credits granted.
In Boinc the credits are also not given immediately, they are given as a "consensus" of results, so 3 users must also crunch the same unit and they must all crunch it in approx the same time frame and ask for x credits. The credits are NOT exactly the same from each machine, but they are "statisticaly" the same, so credit is issued based on the middle users requests.
This avoids some of the suspected rampant cheating going on over in Classic.
Also at the moment no external caching of units is allowed, meaning that you cannot move units off of the machine that downloads them and then back again when they are completed. The machine that downloads the unit MUST crunch AND return that same unit, or no credit is granted for that unit for you.
External caching of units is under develpoment, deployment time is unknown.

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Message 62475 - Posted: 9 Jan 2005, 5:10:11 UTC - in response to Message 62249.  

> > I did all that yesterday and it was taken in May for sure, as a bunch of
> my
> > units didn't come over yet. It's too bad they can't count them somehow,
> but
> > it's also good for us that got into the whole Seti game later than
> others. I
> > got in early on this one I suppose.
> >
> Your old Classic credits WILL be updated as a line on your "my account" page
> stats. Rom Walton, one of the major programmers, said another snapshot will be
> done AFTER Classic is shut down and the stats are compiled.
> The way credits were computed in Classic and in Boinc are TOTALLY different.
> In Classic you return one unit you got one credit, in Boinc it depends on how
> fast your computer crunches the unit as to the amount of credits granted.
> In Boinc the credits are also not given immediately, they are given as a
> "consensus" of results, so 3 users must also crunch the same unit and they
> must all crunch it in approx the same time frame and ask for x credits. The
> credits are NOT exactly the same from each machine, but they are
> "statisticaly" the same, so credit is issued based on the middle users
> requests.
> This avoids some of the suspected rampant cheating going on over in Classic.
> Also at the moment no external caching of units is allowed, meaning that you
> cannot move units off of the machine that downloads them and then back again
> when they are completed. The machine that downloads the unit MUST crunch AND
> return that same unit, or no credit is granted for that unit for you.
> External caching of units is under develpoment, deployment time is unknown.
>

Not quite. Each computer should (they don't yet) ask for the same amount of credit for crunching a particular WU. The data returned is tested by the validator, not the credit request. The high and low requested credits are thrown out, and the average of the remaining credit requests for valid results at the time of validation is used for everyone. The high is removed to stop cheating, the low is removed because of bugs that cause(ed?) 0 credit requests.


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Message 62699 - Posted: 9 Jan 2005, 20:17:11 UTC - in response to Message 62475.  

> Not quite. Each computer should (they don't yet) ask for the same amount of
> credit for crunching a particular WU. The data returned is tested by the
> validator, not the credit request. The high and low requested credits are
> thrown out, and the average of the remaining credit requests for valid results
> at the time of validation is used for everyone. The high is removed to stop
> cheating, the low is removed because of bugs that cause(ed?) 0 credit
> requests.
>
You have ALWAYS been able to say it sooo much better than I ever could!
Thanks for the update/clarification/corrections.

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Message boards : Number crunching : What will happen to the Cached WU's after Classic shuts down?


 
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