4.05 is slower and my wu's still run after 100% complete

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Profile Rachel
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Message 32836 - Posted: 5 Oct 2004, 3:13:46 UTC
Last modified: 5 Oct 2004, 3:16:34 UTC

I was doing two wu's at once on my ht machine in around 3 hours and 25-30 mins .So about one hour and 40 mins per wu.4.05 is now making my pc take alot longer.5 and a half hours to do 2 wu's at once.I also notice my last wu had got to 100% but the timer was still going on it and it kept going for another hour before starting a new wu.Are you having probs with 4.05?I have a Dell 2.8hgz with pentuim 4 procesors with Ht and 800mhz mother board and 80 gb hard drive with 520 ram, dual ram.Do your wu's still keep going(timer) after being 100% complete?I am using Windows Xp Pro service pack two.

Rach


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Message 32862 - Posted: 5 Oct 2004, 4:23:17 UTC

The 4.05 WUs do take longer to process, but all mine have transitioned to the next WU as normal.
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Message 32863 - Posted: 5 Oct 2004, 4:41:47 UTC

I saw one work unit continue to run for several minutes after it was 100%complete. As soon as I closed Boinc the little blue notification icon started flashing. I checked the work units again and it now showed the work unit it just completed with the correct time at completion.
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Message 32876 - Posted: 5 Oct 2004, 5:32:15 UTC

I have this same problem and have had no luck in fixing it. But I have cut down the processing time by turing off the screensaver function of BOINC. That cut more than one hour off my processing time.
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Message 32913 - Posted: 5 Oct 2004, 11:37:43 UTC

As far as I can tell, this has been the default behavior for some time. All the way back to beta if my memory serves, usually it is only off by a minute or so. It is like the % Complete function is called before the pass through the data. So, the last pass, you are done, when you are done with the pass, but it has yet to execute the pass.

To be honest, with bigger fish on the table I never worried about it.
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Message 32980 - Posted: 5 Oct 2004, 18:10:27 UTC - in response to Message 32913.  
Last modified: 5 Oct 2004, 18:25:12 UTC

the processing times are now even longer. 6 hours for 2 wu's.One wu was 100% but kept running for about an hour before moving to next one.Does not seem right.


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Message 32984 - Posted: 5 Oct 2004, 18:24:40 UTC - in response to Message 32980.  
Last modified: 5 Oct 2004, 18:25:44 UTC

> the processing times are now even longer. 6 hours for 2 wu's.One wu was 100%
> but kept running for an hour before moving to next one.Does not
> seem right.Sorry about double posting.I was suposed to click on edit.
>
>
> ......In Space No One Can Hear You Scream......
>


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Message 33089 - Posted: 6 Oct 2004, 1:21:57 UTC - in response to Message 32876.  
Last modified: 6 Oct 2004, 1:23:11 UTC

> I have this same problem and have had no luck in fixing it. But I have cut
> down the processing time by turing off the screensaver function of BOINC. That
> cut more than one hour off my processing time.
>
>

I have never run the screen saver at the same time as my WUs are processing. Not even with "Classic" SETI. But, you would think that with a decent graphics card that it would do the work for the screen saver and not the main CPU. I have a high end card and it (screen saver) still slows down WU processing.

L8R....

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Message 33095 - Posted: 6 Oct 2004, 1:45:10 UTC

It takes longer time to process WUs with 4.05. Else everything seems to work properly!



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Message 33096 - Posted: 6 Oct 2004, 1:46:28 UTC - in response to Message 33095.  
Last modified: 6 Oct 2004, 1:47:14 UTC

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Message 33126 - Posted: 6 Oct 2004, 3:34:32 UTC

My rigs are also running slower completion times.

Just started running 4.05 client today but one of my P4 HT rigs was
finishing using v4.03 on an average of 3:10 for 2 wu's. With v4.05, I
have only completed 2 wu's so far but it did take 4:38 for those to complete.

Using BonicView it does show a difference in estimated credit, also.
Using v4.03 it was showing about 23-25 credits per wu and now the new
v4.05 shows it to be 36-39 credits per wu.

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Profile Paul D. Buck
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Message 33193 - Posted: 6 Oct 2004, 10:19:22 UTC - in response to Message 33089.  

> I have never run the screen saver at the same time as my WUs are
> processing. Not even with "Classic" SETI. But, you would think that with a
> decent graphics card that it would do the work for the screen saver and
> not the main CPU. I have a high end card and it (screen saver) still slows
> down WU processing.

For many tasks that is true. However, for SETI@Home to make the graphics there has to be an interchange between the processing program and the graphics engine with the current data. The only way to do that is to have the CPU make the data transfer. So, the CPU is doing as little work as possible, and the graphics engine is doing all it can, but, there has to be an exchange of data ...
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Message 33199 - Posted: 6 Oct 2004, 10:53:25 UTC

Sometimes my WUs also run on after reaching 100%. Dunno, seems to be something with the progess indicator bar in der GUI...

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Message 33413 - Posted: 6 Oct 2004, 23:00:01 UTC

slower completion times here too.
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Message 33545 - Posted: 7 Oct 2004, 7:20:22 UTC - in response to Message 33413.  

Just read in another thread that it has something to do with debugging left in the programmme and people are going to look into it and try and fix it.


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Profile Mike Special Project $75 donor
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Message 33559 - Posted: 7 Oct 2004, 8:47:00 UTC

Hi

I agree, but it can also be a result of deeper analaysis.
Or both of them.
Only the devs really knows.

greetz Mike

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Message 33607 - Posted: 7 Oct 2004, 13:19:29 UTC

Yep, slow here too.... I was averaging about 3 hrs 53 minutes with v4.03 SC. I'm now running v4.05 SC and haven't even finished the first WU yet. It's time is at 6 hrs 36 minutes at 98% complete. Oh well.... If, as I have read here, we actually get more credit for the longer processing time, I guess I can deal with that. I remember back in '99 or '00, when they came out with a new version of the "Classic" SETI Client, my times doubled then too.

L8R....

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Message boards : Number crunching : 4.05 is slower and my wu's still run after 100% complete


 
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